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CR
HCI - EXAM
15
Useful:usability + utility
Ergonomics:the study of work. involved the design of the ‘total working environment’
HumanFactors:used to describe the study of user interfaces in their working context.
HumanComputerInteraction:concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them
AFFORDANCE:perceived properties of an artifact
physicalconstraints:restrict the physical movement of things
logicalconstraints:rely on people’s common-sense reasoning about the world to deduce possible actions
semanticconstraints:rely on the meaning of the parts of a system to dictate the possible relationships
culturalconstraints:are abstract, and rely on learned conventions
CONCEPTUALMODEL:allow users to understand the system, predict effects, and interpret results
MAPPINGS:relationships between controls and their effects on a system
Visibility:is the indication of both the system’s current status and the current choices for interaction
FEEDBACK:provides information about the effects of a user’s actions
Usability:a quality attribute that assesses how easy user interfaces are to use
utility:refers to the design's functionality: Does it do what users need?
HCI - EXAM
Across:2. | perceived properties of an artifact | 4. | provides information about the effects of a user’s actions | 9. | the study of work. involved the design of the ‘total working environment’ | 10. | are abstract, and rely on learned conventions | 12. | relationships between controls and their effects on a system | 14. | refers to the design's functionality: Does it do what users need? | 15. | usability + utility |
| | Down:1. | concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them | 3. | rely on the meaning of the parts of a system to dictate the possible relationships | 5. | used to describe the study of user interfaces in their working context. | 6. | restrict the physical movement of things | 7. | allow users to understand the system, predict effects, and interpret results | 8. | rely on people’s common-sense reasoning about the world to deduce possible actions | 11. | is the indication of both the system’s current status and the current choices for interaction | 13. | a quality attribute that assesses how easy user interfaces are to use |
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© 2013
PuzzleFast.com, Noncommercial Use Only
HCI - EXAM
Across:2. | perceived properties of an artifact | 4. | provides information about the effects of a user’s actions | 9. | the study of work. involved the design of the ‘total working environment’ | 10. | are abstract, and rely on learned conventions | 12. | relationships between controls and their effects on a system | 14. | refers to the design's functionality: Does it do what users need? | 15. | usability + utility |
| | Down:1. | concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them | 3. | rely on the meaning of the parts of a system to dictate the possible relationships | 5. | used to describe the study of user interfaces in their working context. | 6. | restrict the physical movement of things | 7. | allow users to understand the system, predict effects, and interpret results | 8. | rely on people’s common-sense reasoning about the world to deduce possible actions | 11. | is the indication of both the system’s current status and the current choices for interaction | 13. | a quality attribute that assesses how easy user interfaces are to use |
| |
© 2013
PuzzleFast.com, Noncommercial Use Only