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a matching puzzle by
PuzzleFast Instant Puzzle Maker
https://www.puzzlefast.com/en/puzzles/20150916529641
1. | components which govern online activity | A. | Educate |
2. | freedoms extended to everyone in a digital world | B. | Respect |
3. | the three categories of Digital Citizenship | C. | personal data |
4. | physical and mental well-being in a digital world | D. | free-software license |
5. | legal protection over things that people create | E. | REP |
6. | electronic exchange of information | F. | software license |
7. | a contract giving the right to use and redistribute the software | G. | Nine Elements of Digital Citizenship |
8. | original work which has been created by someone | H. | infringement |
9. | a graphic organizer that gives essential and non-essential characteristics | I. | Digital Access |
10. | educating people and preparing them to live and work technologically in society | J. | Intellectual Property Law |
11. | a contract giving the source code which allows changes of the software | K. | Digital Law |
12. | copying or using someone else's work without permission & not giving credit | L. | infraction |
13. | an aid or tool which can be readily accessed and used when needed | M. | copyright |
14. | electronic standards of conduct or procedure | N. | intellectual property |
15. | electronic buying and selling of goods, products or services | O. | online safety |
16. | teaching and learning about technology and its use | P. | plagiarism |
17. | electronic precautions to guarantee safety | Q. | shareware |
18. | steps taken to promote politeness electronically | R. | AMEN |
19. | a contract by the software creators on the use and redistribution of the program | S. | AUP |
20. | a person's preference for learning based on strengths and weaknesses | T. | open-source license |
21. | full electronic participation in society | U. | Respect, Educate & Protect |
22. | a note-taking system used to help organize information | V. | autonomy |
23. | deliberately hurting or harming someone using electronic technology | W. | Digital Etiquette |
24. | precautions used in technology for protection | X. | freeware |
25. | any information that can identify a person | Y. | proprietary license |
26. | a patent was issued in 1449 for the manufacture of this intellectual property | Z. | hardware |
27. | a violation of an agreement; breaking the law | A1. | Digital Literacy |
28. | working together in partnership toward a common goal | B1. | datum |
29. | electronic responsibility for actions and deeds | C1. | online etiquette |
30. | a violation; breaking the rules | D1. | software |
31. | a graphic organizer to help review information using columns and rows | E1. | digital |
32. | copying or using someone else's work without permission and without giving credit | F1. | reference/resource |
33. | another name for Intellectual Property Law | G1. | Digital Health & Wellness |
34. | software often distributed for free in exchange for evaluation that may have a fee later | H1. | Digital Commerce |
35. | a special type of law that protects logos, symbols and brands | I1. | Digital Citizenship |
36. | self-governing; responsibility to act or function independently | J1. | piracy |
37. | software that does not cost any money | K1. | stained glass |
38. | machines and equipment used electronically for technological purposes | L1. | trademark |
39. | programs used by a computer | M1. | Digital Security |
40. | data which are used online, or electronically, for technology | N1. | Digital Rights & Responsibilities |
41. | this category includes digital literacy, digital communication & digital commerce | O1. | patent |
42. | the category of Digital Citizenship for digital rights & responsibilities, digital security & safety | P1. | Cornell Notes |
43. | the category of Digital Citizenship for digital access, digital etiquette and digital law | Q1. | learning styles |
44. | software which monitors, or tracks, the electronic activities of a user or hard drive | R1. | spyware |
45. | a special type of law that protects inventions | S1. | Digital Communication |
46. | illegally copying and distributing software, movies and music files, or "bootlegging" | T1. | KWHL chart |
47. | a single piece of electronic information | U1. | data |
48. | All My Essential Notes | V1. | cyberbullying |
49. | a collection of electronic information | W1. | Protect |
50. | acceptable use policy for technology | X1. | Frayer Model diagram |
51. | to respect, educate & protect self & others in a digital society | Y1. | collaborate |
1. | components which govern online activity → G |
2. | freedoms extended to everyone in a digital world → N1 |
3. | the three categories of Digital Citizenship → U |
4. | physical and mental well-being in a digital world → G1 |
5. | legal protection over things that people create → J |
6. | electronic exchange of information → S1 |
7. | a contract giving the right to use and redistribute the software → D |
8. | original work which has been created by someone → N |
9. | a graphic organizer that gives essential and non-essential characteristics → X1 |
10. | educating people and preparing them to live and work technologically in society → I1 |
11. | a contract giving the source code which allows changes of the software → T |
12. | copying or using someone else's work without permission & not giving credit → Y |
13. | an aid or tool which can be readily accessed and used when needed → F1 |
14. | electronic standards of conduct or procedure → W |
15. | electronic buying and selling of goods, products or services → H1 |
16. | teaching and learning about technology and its use → A1 |
17. | electronic precautions to guarantee safety → M1 |
18. | steps taken to promote politeness electronically → C1 |
19. | a contract by the software creators on the use and redistribution of the program → F |
20. | a person's preference for learning based on strengths and weaknesses → Q1 |
21. | full electronic participation in society → I |
22. | a note-taking system used to help organize information → P1 |
23. | deliberately hurting or harming someone using electronic technology → V1 |
24. | precautions used in technology for protection → O |
25. | any information that can identify a person → C |
26. | a patent was issued in 1449 for the manufacture of this intellectual property → K1 |
27. | a violation of an agreement; breaking the law → H |
28. | working together in partnership toward a common goal → Y1 |
29. | electronic responsibility for actions and deeds → K |
30. | a violation; breaking the rules → L |
31. | a graphic organizer to help review information using columns and rows → T1 |
32. | copying or using someone else's work without permission and without giving credit → P |
33. | another name for Intellectual Property Law → M |
34. | software often distributed for free in exchange for evaluation that may have a fee later → Q |
35. | a special type of law that protects logos, symbols and brands → L1 |
36. | self-governing; responsibility to act or function independently → V |
37. | software that does not cost any money → X |
38. | machines and equipment used electronically for technological purposes → Z |
39. | programs used by a computer → D1 |
40. | data which are used online, or electronically, for technology → E1 |
41. | this category includes digital literacy, digital communication & digital commerce → A |
42. | the category of Digital Citizenship for digital rights & responsibilities, digital security & safety → W1 |
43. | the category of Digital Citizenship for digital access, digital etiquette and digital law → B |
44. | software which monitors, or tracks, the electronic activities of a user or hard drive → R1 |
45. | a special type of law that protects inventions → O1 |
46. | illegally copying and distributing software, movies and music files, or "bootlegging" → J1 |
47. | a single piece of electronic information → B1 |
48. | All My Essential Notes → R |
49. | a collection of electronic information → U1 |
50. | acceptable use policy for technology → S |
51. | to respect, educate & protect self & others in a digital society → E |